Style Credit

  • Base style: Drifting by Jennie Griner
  • Theme: Heart of Darkness by nornoriel
  • Resources: OSWD design

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Thursday, June 25th, 2026 01:22 pm


Player:
Player Info: Dragon (he/him)
Confirm 21+: ha ha, yes
Preferred contact: [plurk.com profile] ultimaweapon

Character:
Character Name: Zetta
Character Age: 35000+
Canon: Disgaea (specifically the spinoff Makai Kingdom)
Canon Point: Beginning of Chapter 1
History reference link: NOT MUCH HERE REALLY
History TL;DR: Being pregame, only two important points:
1. Zetta had a disciple, Salome, who he parted with on bad terms. He has no idea that she's responsible for his current strength.
2. Zetta's soul is bound to the Sacred Tome because it was the only way to save himself after he set the book on fire, not pausing to consider what would happen when you set a fundamental cosmic keystone on fire.
Personality TL;DR: Loud, proud, arrogant, conceited. Zetta holds himself up to the Ideal of demonkind, but like every Disgaea protagonist is a secretly a pretty okay guy if he can get over his own self-image. He's an absolute idiot.
Writing Example: Conquest and Domination!

Game-Specific:
VT Number: 666
Distinguishing powers:
Strong, resilient, and difficult to kill inherently. As a book, Zetta can hover under his own power.

Can can confine wandering souls to mundane items, thereby creating demonic minions. These minions are only sort-of sentient , and can be controlled by his mental will. They start weak but can gain levels! (Prinnies are fully intelligent and autonomous, because they're idiotic victims of comedy.)

Can fire eyebeams! Their power varies from "a hard punch" to "casually destroys the moon in passing" depending on what's funniest at the time. Nothing Zetta or his minions do in battle actually has any long-term effect once the battle animation ends, no matter how ridiculously over-the-top it gets. Why is that? Stop asking questions, that's why.

Thanks to mana power, Zetta and anyone he's extended that mana power to (minions, usually, but other people can join him in combat as party members) gains suspiciously videogame-ish powers, where punches are as strong as bullets and no level of wounds will actually cause any harm or impediment till they lose that last hit point.

Wishes written in the Sacred Tome come true, if Zetta permits them, at the cost of the wisher's mana power. Will actually kill almost anyone so only relevant if other actual gods or supreme beings show up and somehow get on Zetta's good side.

Can view the status screens of others!

Nerfs: 1. Zetta is a book. Can't punch the cosmos into sawdust without arms. 2. Zetta's primary weakness is comedy. 3. Even absent the first two, Zetta's pride generally provides a good excuse not to do something that would be bad or unfun in game terms.

SPECIAL stat of choice: Strength
SPECIAL stat lowest: Intelligence

Free Space: Note: not a pony in this game.